V-ray Attributes (Maya)
V-ray Attributes
Create, manage, and automate your V-Ray workflows in Maya like a pro.
What is it?
A powerful Python script developed for 3D artists using Autodesk Maya with V-Ray. This tool lets you create and manage Group Sets, apply V-Ray attributes like Round Edges and OpenSubdiv, and quickly generate V-Ray shaders via a clean, production-friendly UI.
Key Features
🔹 Smart Group Set Management
- Easily create, select, and edit object sets.
- One-click add/remove objects.
- Live set list refresh.
🔹 Round Edges Control
- Instantly apply vray_roundedges attribute.
- Radius control slider.
- Toggle on/off with ease.
🔹 Open Subdiv Control
- Full vray_opensubdiv attribute control.
- Adjust subdivision depth interactively.
- Clean activation toggles.
🔹 Shader Creation Panel
- Select V-Ray shader type (VRayMtl, SSS2, Blend, Hair, etc.).
- Custom shader naming.
- Instant application to selected geometry.
🔹 User-Friendly UI
- Designed for daily production use.
- Clean layout with dynamic menus and smart feedback.
Who is this for?
- 3D Artists
- Lighters / LookDev
- Freelancers & Studios using Maya + V-Ray
- Anyone wanting to automate and secure their shading/render pipeline
Requirements
- Autodesk Maya
- V-Ray for Maya
What’s Included
-
.py
Script ready to run in Maya - Free updates for life
Created by: Christophe3D
Crafted by a production-tested artist, this tool is the result of real-world needs in shading and render pipeline management. Now available for the entire community.
Price: Pay what you want (recommended: $5)
Save hours of manual work... for the price of a coffee!
Install
- Paste the script in the folder:
.\Documents\maya\[versions]\scripts
- Call the script in maya:
import vray_attributes
vray_attributes.main()
Vray Attributes 0.21
- Fix a problem with set creation (if it already exists)
- Fix a problem with Shader creation (if it already exists)