FlexToon - Toon Shader for Maya (Arnold + OSL Included)
Give your toon shaders the artistic direction they deserve.
With OSL Toon Manager, easily control light direction for your OSL shaders (FlexToonShader
) in Arnold using intuitive locators β no more tedious manual connections!
What is it?
OSL Toon Manager is a tool for Maya designed for artists working with custom OSL shaders (like FlexToonShader
or Toon_Eyes
). It allows you to:
- π― Create and manage light locators for your shaders
- π Automatically connect lights to the correct attributes (
Key light
, Fill light,Rim light
) - πΎ Save and reload presets
- 𧬠Quickly reset all shader attributes
- π Bilingual UI: French / English
- ποΈβπ¨οΈ Clean, organized, easy-to-use interface
Whatβs Included in the Gumroad Pack
- π§ The OSL_Toon_Manager.pyd plugin
- π§ͺ Two OSL shaders:
FlexToonShader
&Toon_Eyes
- π Presets Json
- π Icon folder for the UI
- π Full installation instructions
Easy Installation
- Copy
OSL_Toon_Manager.pyd
into:..\Documents\maya\scripts
- In Maya, paste this Python command in the Script Editor:
import OSL_Toon_Manager
OSL_Toon_Manager.build_ui()
- Copy the
OSL_Toon_Icon
folder into:..\Documents\maya\<version>\prefs\icons
And that's it π! Launch the UI and start lighting your toon shaders with ease.
Who is it for?
- 3D artists, character designers, animators, technical illustrators
- Anyone using Arnold + OSL in Maya
- Artists who want fast, visual, non-destructive control of toon lighting
- Starting from Maya 2024
Why Youβll Love It
- Fast, clean, production-ready workflow
- Works with any OSL shader that uses light position attributes
Save time, focus on your style, and let OSL Toon Manager handle the rest!
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