$25

FlexToon - OSL Toon Manager v2.0 - Maya/Arnold Toon Shader System

I want this!

FlexToon - OSL Toon Manager v2.0 - Maya/Arnold Toon Shader System

$25

πŸŽ‰ LAUNCH WEEK: $19 with code LAUNCHWEEK
⏰ Expires November 9th | Save $6 on regular $25 price

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Create studio-quality anime renders in 5 minutes.

FlexToon is a complete toon shader system for Maya/Arnold with a visual Python manager, 4 production-ready presets (Classic Anime, Genshin Impact, Comic Book), and 90+ pages of documentation.

Stop fighting with node networks. Start creating.

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✨ WHAT'S NEW IN v2.0

πŸ”₯ Normal Mapping - Add surface details without extra geometry

πŸŒ‘ Ambient Occlusion - Built-in AO for depth and contact shadows

✏️ Auto Outlines - One-click anime-style contours

πŸ› Bug Fixes - Rim light direction corrected, improved behavior

πŸ› οΈ Enhanced Manager - Better performance, bilingual UI (EN/FR)

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πŸ’ͺ STOP WASTING TIME ON SETUP

The Problem: Toon shading in Maya = complex node networks, hours of manual setup.

The Solution: Studio-quality anime rendering in 5 minutes with an intuitive interface.

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πŸ“¦ WHAT YOU GET

🎨 FlexToon Shader v2.0.1 (OSL)

β€’ Advanced posterization (2-10 light steps)

β€’ 3 independent lights (Key/Fill/Rim)

β€’ Shadow hatching patterns (comic book style)

β€’ Normal maps + AO + Outlines support

β€’ 50+ adjustable parameters

πŸ› οΈ Python Manager Tool

β€’ Visual locator system (no complex nodes)

β€’ One-click light connections

β€’ Save/load custom presets

β€’ Real-time updates

β€’ Maya shelf integration

πŸ“š Complete Documentation (90+ pages)

β€’ 4 ready-to-use style presets:

- Universal Balanced (works everywhere)

- Classic Anime (Naruto, One Piece)

- Genshin Impact (modern game look)

- Comic Book (Marvel/DC hatching)

β€’ Installation guide

β€’ Lighting tutorials

β€’ Troubleshooting + FAQ

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🎯 PERFECT FOR

βœ“ Anime character rendering

βœ“ Comic book illustrations

βœ“ Stylized game cinematics (Genshin Impact, Guilty Gear style)

βœ“ Motion graphics

βœ“ NPR projects (Non-Photorealistic Rendering)

βœ“ Character art portfolios

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πŸ’Ό COMMERCIAL LICENSE INCLUDED

βœ… Use in client projects & commissions

βœ… Freelance & studio work

βœ… Unlimited commercial renders

βœ… No royalties, no watermarks

Your renders = your property.

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πŸ“‹ REQUIREMENTS

- Maya 2020+ (2023-2025 tested)

- Arnold Renderer 6.0+ (MtoA)

- Windows, macOS, or Linux

- OSL shader support enabled

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πŸš€ QUICK SETUP (5 MINUTES)

1. Extract to Maya scripts folder

2. Add OSL path in Arnold settings

3. Launch Python Manager

4. Load a preset

5. Start creating!

Full installation guide with screenshots included.


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πŸŽ“ SUPPORT INCLUDED

πŸ“§ Email: christophe@christophe-3d.com

⏱️ Response: 24-48 hours

πŸ”„ 6 months free updates

I personally respond to every email!

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πŸ’° ONE-TIME PURCHASE

βœ… Instant download

βœ… Lifetime access

βœ… No subscription

βœ… All v2.x updates included

Buy once, use forever.

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❓ QUICK FAQ

Q: Works with other renderers?

A: Arnold only (OSL shaders are Arnold-specific)

Q: Can I animate the lights?

A: Yes! Locators are standard Maya objects

Q: Need coding skills?

A: No! Complete GUI tool, zero scripting required

Q: Slows down renders?

A: Minimal impact (<5%)

Q: Can I modify the shader?

A: Yes! OSL source code included

Q: Works with custom characters?

A: Yes! Works with any Maya geometry

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πŸ” SEARCH KEYWORDS

Maya toon shader β€’ Cel shading Maya β€’ Anime shader Arnold β€’ NPR rendering β€’ Stylized rendering β€’ OSL shader β€’ Comic book shader β€’ Character toon lighting β€’ Genshin Impact style β€’ Guilty Gear shader β€’ Arnold toon β€’ Python Maya tool

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πŸ“ž CONTACT

πŸ“§ christophe@christophe-3d.com

🌐 www.christophe-3d.com

Thank you for supporting independent developers! πŸ™

Β© 2025 Christophe Saillard

Version 2.0.1 | October 2025

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