FlexToon - OSL Toon Manager v2.0 - Maya/Arnold Toon Shader System
π LAUNCH WEEK: $19 with code LAUNCHWEEK
β° Expires November 9th | Save $6 on regular $25 price
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Create studio-quality anime renders in 5 minutes.
FlexToon is a complete toon shader system for Maya/Arnold with a visual Python manager, 4 production-ready presets (Classic Anime, Genshin Impact, Comic Book), and 90+ pages of documentation.
Stop fighting with node networks. Start creating.
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β¨ WHAT'S NEW IN v2.0
π₯ Normal Mapping - Add surface details without extra geometry
π Ambient Occlusion - Built-in AO for depth and contact shadows
βοΈ Auto Outlines - One-click anime-style contours
π Bug Fixes - Rim light direction corrected, improved behavior
π οΈ Enhanced Manager - Better performance, bilingual UI (EN/FR)
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πͺ STOP WASTING TIME ON SETUP
The Problem: Toon shading in Maya = complex node networks, hours of manual setup.
The Solution: Studio-quality anime rendering in 5 minutes with an intuitive interface.
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π¦ WHAT YOU GET
π¨ FlexToon Shader v2.0.1 (OSL)
β’ Advanced posterization (2-10 light steps)
β’ 3 independent lights (Key/Fill/Rim)
β’ Shadow hatching patterns (comic book style)
β’ Normal maps + AO + Outlines support
β’ 50+ adjustable parameters
π οΈ Python Manager Tool
β’ Visual locator system (no complex nodes)
β’ One-click light connections
β’ Save/load custom presets
β’ Real-time updates
β’ Maya shelf integration
π Complete Documentation (90+ pages)
β’ 4 ready-to-use style presets:
- Universal Balanced (works everywhere)
- Classic Anime (Naruto, One Piece)
- Genshin Impact (modern game look)
- Comic Book (Marvel/DC hatching)
β’ Installation guide
β’ Lighting tutorials
β’ Troubleshooting + FAQ
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π― PERFECT FOR
β Anime character rendering
β Comic book illustrations
β Stylized game cinematics (Genshin Impact, Guilty Gear style)
β Motion graphics
β NPR projects (Non-Photorealistic Rendering)
β Character art portfolios
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πΌ COMMERCIAL LICENSE INCLUDED
β Use in client projects & commissions
β Freelance & studio work
β Unlimited commercial renders
β No royalties, no watermarks
Your renders = your property.
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π REQUIREMENTS
- Maya 2020+ (2023-2025 tested)
- Arnold Renderer 6.0+ (MtoA)
- Windows, macOS, or Linux
- OSL shader support enabled
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π QUICK SETUP (5 MINUTES)
1. Extract to Maya scripts folder
2. Add OSL path in Arnold settings
3. Launch Python Manager
4. Load a preset
5. Start creating!
Full installation guide with screenshots included.
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π SUPPORT INCLUDED
π§ Email: christophe@christophe-3d.com
β±οΈ Response: 24-48 hours
π 6 months free updates
I personally respond to every email!
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π° ONE-TIME PURCHASE
β Instant download
β Lifetime access
β No subscription
β All v2.x updates included
Buy once, use forever.
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β QUICK FAQ
Q: Works with other renderers?
A: Arnold only (OSL shaders are Arnold-specific)
Q: Can I animate the lights?
A: Yes! Locators are standard Maya objects
Q: Need coding skills?
A: No! Complete GUI tool, zero scripting required
Q: Slows down renders?
A: Minimal impact (<5%)
Q: Can I modify the shader?
A: Yes! OSL source code included
Q: Works with custom characters?
A: Yes! Works with any Maya geometry
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π SEARCH KEYWORDS
Maya toon shader β’ Cel shading Maya β’ Anime shader Arnold β’ NPR rendering β’ Stylized rendering β’ OSL shader β’ Comic book shader β’ Character toon lighting β’ Genshin Impact style β’ Guilty Gear shader β’ Arnold toon β’ Python Maya tool
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π CONTACT
π§ christophe@christophe-3d.com
Thank you for supporting independent developers! π
Β© 2025 Christophe Saillard
Version 2.0.1 | October 2025