FlexToon - OSL Toon Manager v2.0 - Maya/Arnold Toon Shader System
Create studio-quality anime renders in 5 minutes.
FlexToon is a complete toon shader system for Maya/Arnold with a visual Python manager, 4 production-ready presets (Classic Anime, Genshin Impact, Comic Book), and 90+ pages of documentation.
Stop fighting with node networks. Start creating.
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✨ WHAT'S NEW IN v2.0
🔥 Normal Mapping - Add surface details without extra geometry
🌑 Ambient Occlusion - Built-in AO for depth and contact shadows
✏️ Auto Outlines - One-click anime-style contours
🐛 Bug Fixes - Rim light direction corrected, improved behavior
🛠️ Enhanced Manager - Better performance, bilingual UI (EN/FR)
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💪 STOP WASTING TIME ON SETUP
The Problem: Toon shading in Maya = complex node networks, hours of manual setup.
The Solution: Studio-quality anime rendering in 5 minutes with an intuitive interface.
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📦 WHAT YOU GET
🎨 FlexToon Shader v2.0.1 (OSL)
• Advanced posterization (2-10 light steps)
• 3 independent lights (Key/Fill/Rim)
• Shadow hatching patterns (comic book style)
• Normal maps + AO + Outlines support
• 50+ adjustable parameters
🛠️ Python Manager Tool
• Visual locator system (no complex nodes)
• One-click light connections
• Save/load custom presets
• Real-time updates
• Maya shelf integration
📚 Complete Documentation (90+ pages)
• 4 ready-to-use style presets:
- Universal Balanced (works everywhere)
- Classic Anime (Naruto, One Piece)
- Genshin Impact (modern game look)
- Comic Book (Marvel/DC hatching)
• Installation guide
• Lighting tutorials
• Troubleshooting + FAQ
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🎯 PERFECT FOR
✓ Anime character rendering
✓ Comic book illustrations
✓ Stylized game cinematics (Genshin Impact, Guilty Gear style)
✓ Motion graphics
✓ NPR projects (Non-Photorealistic Rendering)
✓ Character art portfolios
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💼 COMMERCIAL LICENSE INCLUDED
✅ Use in client projects & commissions
✅ Freelance & studio work
✅ Unlimited commercial renders
✅ No royalties, no watermarks
Your renders = your property.
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📋 REQUIREMENTS
- Maya 2020+ (2023-2025 tested)
- Arnold Renderer 6.0+ (MtoA)
- Windows, macOS, or Linux
- OSL shader support enabled
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🚀 QUICK SETUP (5 MINUTES)
1. Extract to Maya scripts folder
2. Add OSL path in Arnold settings
3. Launch Python Manager
4. Load a preset
5. Start creating!
Full installation guide with screenshots included.
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🎓 SUPPORT INCLUDED
📧 Email: christophe@christophe-3d.com
⏱️ Response: 24-48 hours
🔄 6 months free updates
I personally respond to every email!
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💰 ONE-TIME PURCHASE
✅ Instant download
✅ Lifetime access
✅ No subscription
✅ All v2.x updates included
Buy once, use forever.
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❓ QUICK FAQ
Q: Works with other renderers?
A: Arnold only (OSL shaders are Arnold-specific)
Q: Can I animate the lights?
A: Yes! Locators are standard Maya objects
Q: Need coding skills?
A: No! Complete GUI tool, zero scripting required
Q: Slows down renders?
A: Minimal impact (<5%)
Q: Can I modify the shader?
A: Yes! OSL source code included
Q: Works with custom characters?
A: Yes! Works with any Maya geometry
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🔍 SEARCH KEYWORDS
Maya toon shader • Cel shading Maya • Anime shader Arnold • NPR rendering • Stylized rendering • OSL shader • Comic book shader • Character toon lighting • Genshin Impact style • Guilty Gear shader • Arnold toon • Python Maya tool
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📞 CONTACT
📧 christophe@christophe-3d.com
Thank you for supporting independent developers! 🙏
© 2025 Christophe Saillard
Version 2.0.1 | October 2025